![]() ![]() However, this reading of the rules would need to completely ignore 721.1's " starts to take an action but can’t legally complete it, the entire action is reversed and any payments already made are canceled" Normally targeting an illegal creature would just roll back to before the casting started, but the combination of the ' unable' in 601.2's " If a player is unable to comply with any of the steps listed below, the casting of the spell is illegal " and 601.2c's " The player announces their choice of an appropriate object or player for each target the spell requires" could be taken to mean that once a casting was started a play would have to complete it if there were valid targets. They will be wearing the same uniform as the Head Judge.Īssuming that the spell in question targeted as part of it's casting, this seems to be a rather unusual, and probably incorrect implementation of Rule 601.2 and 601.2c, and completely ignores 721.1. In larger, Premier-level tournaments (such as Grand Prix and Magic Tabletop Mythic Championships), with prior approval, the Head Judge may designate additional Appeals Judges who are also empowered to hear appeals. If a player disagrees with a judge’s ruling, they may appeal the ruling to the Head Judge. In general, if you disagree with a judge's ruling or remedy, you can appeal in accordance with section 2.9 of the Magic Tournament Rules: From that description it seems likely that they simply assumed that the opponent was correct, or knew what they were talking about. The fact that the judge took their cue from the opponent when determining the remedy makes this additionally questionable. If the action was casting a spell, the spell returns to the zone it came from. If a player takes an illegal action or starts to take an action but can’t legally complete it, the entire action is reversed and any payments already made are canceled. It is not inconceivable that a judge could interpret these instructions as allowing them to do a backup to after you announced the spell and before you chose targets, but that would be a stretch, and essentially inconsistent with rule 721.1: The GRV remedy section then further says that partial remedies can then be applied to only a specific set of situations, none of which match the situation in question. ![]() Every action must be reversed no parts of the sequence should be omitted or reordered. To perform a backup, each individual action since the point of the error is reversed, starting with the most recent ones and working backwards. The remedy section for that item says that a judge should first consider a simple backup. ![]() The situation in question looks like a "Game Play Error - Game Rule Violation". If you want to protect your planeswalker from other targeted burn spells, you should use Aegis of the Gods to prevent them from targeting you and redirecting the damage to your planeswalkers.The guide for judges handling rules infractions is called the Infraction Procedure Guide. So, in short: to protect your planeswalker from Fated Conflagration, you should use Simic Charm to give it hexproof, or similar. In this case, you would need to give your planeswalker something like hexproof (like via Simic Charm) to save it from the Conflagration. Since the player isn’t being targeted, the Aegis will not help. The Conflagration targets a creature or a planeswalker, so the Conflagration can target the planeswalker directly, instead of having to target the player first. Since you have hexproof, your opponent cannot target you with Shock, meaning they won’t be able to damage your planeswalker with the Shock.īut there is one targeted burn spell that can get around the Aegis: Fated Conflagration. But there is a surprising Standard-legal card that can protect your planeswalkers – Aegis of the Gods. This is to get around the fact that something like a Shock can only target a creature or a player, and in most cases, a planeswalker is not a creature or a player. This is the rule that says if a source you control would deal noncombat damage to an opponent, you can choose to deal that damage to a planeswalker they control instead. By now, I hope we’re all familiar with the planeswalker redirection rule. ![]()
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